![]() SOUND: Sound test! Both music and sound effects can be played here.Seems to switch between three different banks of sprite animations. PLAYER 0/PLAYER 1/PLAYER 2: Changed by pressing Start. ![]() When this reaches zero, the next frame in the animation sequence is displayed. You'll need to change this to view most sprites other than Mega Man. Changing this will load the corresponding set of tiles into VRAM. You will be presented with the following options: The code will come to a blank screen, but the menu will appear by pressing A. There is a sprite viewer and sound test combo menu that can be accessed through Game Genie code EZKKIVKG+LLVKATOL+AXEGLVTU. Figure out how to properly reactivate the in-game debug menu that leads here.
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